How to solve the Imbaru Engine puzzle in Destiny 2: period of the Witch

cyberfeed.pl 10 miesięcy temu


The Imbaru Engine is 1 of the many fresh activities in Destiny 2’s Season of the Witch. But unlike most activities, the Imbaru Engine barely involves any shooting. Nope, it’s a giant puzzle.

On Nov. 7, Bungie updated the Imbaru Engine with an intricate puzzle that not only offers any unique cosmetic rewards but besides unlocks a teaser for Season of the Wish, the final Destiny 2 period ahead of next year’s Final Shape expansion.

In this Destiny 2 guide, we’re going to walk you through how to unlock final puzzle in the Imbaru Engine and how to solve the Test of fact and Lies.


How to unlock the Test of fact and Lies, the final Imbaru Engine puzzle

To full unlock the Test of fact and Lies, you’ll first request to collect Opaque Cards, complete the other Imbaru tests, and “grasp” 3 different flames.

Find all the Opaque Cards, including the Parting Gift card

The Test of fact and Lies comes after the Test of Cunning, the Test of Strength, and the Test of Navigation, all of which you unlock via Opaque Cards located in the game’s planet and from activities.

Chances are, if you’re here, you already have most of the Opaque Cards in the game. If not, check out the video linked above from 360GameTV. Note that you’ll request to complete your elemental affinities to collect any of the cards, so make certain you finish the period of the Witch storyline before attempting to unlock the Imbaru Engine puzzles.

Image: Bungie via Polygon

Alongside the Test of fact and Lies, Bungie besides added the final Opaque Card into Destiny 2 on Nov. 7. To get it, drop into the Altars of Summoning and turn right once you scope the main symbol area. Looking into the rightmost arena head on, you’ll see a tall pillar towering over everything just to the right of your view. Climb this pillar to scope the final card: A Parting Gift.

With all of the Opaque Cards in your possession, return to the Lectern of Divination inside the HELM and activate them. Note that you’ll request to complete the another Imbaru Engine tests before you’re able to click on any of the another Opaque Cards, so if you haven’t completed the test of Cunning, Strength, and Navigation, you’ll request to come back to the Lectern later.

Complete the Test of Cunning, Strength, and Navigation in the Imbaru Engine

Image: Bungie via Polygon

Once you have all the Opaque Cards, it’s time to solve any simpler puzzles to get to the truly complex one.

Head into the Imbaru Engine and complete the Test of Cunning. This is the first 1 you’ll request to do and the game walks you through it. But, just for a refresher, you’ll request to open the correct chests marked with the symbol that looks like an X and avoid chests marked with the symbol that looks like a jellyfish. Look for the hidden symbol next to each chest before beginning it. any of these are hidden on close walls or even under platforms.

Image: Bungie via Polygon

With the Test of Cunning out of the way, proceed to climb the tower until you scope the Test of Strength. Head inside and usage the Deepsight on the right side of the arena to view footsteps. Follow these to the first Knight that starts the sequence.

The thought here is that you request to kill an enemy and then follow the arrow under them precisely to the next enemy in the series — including enemies on the another sides of walls. The trick here is that there’s a pattern. A Hive Knight means you kill the next enemy in the sequence. A Cursed Thrall means you skip the next enemy in the series and kill the 1 after it alternatively (you inactive follow the arrows, however).

Image: Bungie via Polygon

Once you pass the Test of Strength, keep going up to the Test of Navigation. Walk inside the area with all the spinning traps and start the puzzle. You’ll see a bunch of elemental runes — like the ones from Savathun’s Spire — pop up around inactive portals in the room.

Look behind you at the door you walked through and you’ll see an elemental rune above the door, or to your left or right. Make note of the rune’s colour and symbol and turn back around to face the empty portals.

You’re looking for the portal with a rune in the mirrored position. So, if the Arc rune was on your left while facing the door, look for an inactive portal with an Arc rune to your left while facing it. erstwhile you find the correct rune, shoot it with corresponding elemental harm and then go through the portal.

You’ll request to do this 4 times, and it gets somewhat more complex each time. The toughest 1 is the final one, where all the runes are floating in the mediate of the area. For this one, you just request to imagine how the runes would fit into the walls if you pushed them back a bit.

Note that if you die from a trap during this section, you’ll request to start over from the beginning of the Test of Navigation — meaning you’ll request to redo any completed cycles as well — so watch your jumps.

It’s worth noting here that you only request to pass each of these tests 1 time. Even if you leave the Imbaru Engine, you can walk up to the exit door of each puzzle the next time you come through and instantly decision on, which will aid you scope the top faster on subsequent visits.

How to ‘Grasp the Flame’ in the Imbaru Engine

Image: Bungie via Polygon

Once you leave the Test of Navigation and activate the Parting Gift Opaque Card, turn right and walk into the portal by the Navigation room. This will teleport you to the highest part of the tower, which includes a fresh area for you to interact with.

Start the ritual by interacting with the green ellipse and you’ll activate the 3 braziers in the room. Each 1 will ask you to collect a flame, giving you a clue as to where they are:

  • This flame burns within the Altars of Summoning,”
  • This flame burns within the halls of the Spire
  • This flame burns within the mist below.”

Where to find all 3 flames for the Imbaru Engine

Image: Bungie via Polygon

Head back to Orbit and go into the Altars of Summoning activity to “Grasp the Flame” there. This will lead you to the first green flame.

Once you spawn in and scope the beginning area with all the symbols, walk forward toward the large door and look to your right. You’ll see a Deepsight node. Activate it and then jump up on the platforms that appear. rapidly make your way up and to the right, where you’ll find a green flame burning in a brazier. Collect it.

Image: Bungie via Polygon

When you finish your Altars of Summoning, launch Savathun’s Spire to find the second green flame.

Progress through the first 2 encounters. While you’re climbing your way to the 3rd encounter, stop as shortly as you scope the pendulum that swings between the 2 grinders.

Walk to the next platforming section. From there, you’ll see a Deepsight sitting on a disc. Activate the Deepsight and turn around the way you came. Follow the fresh platforms down and around the corner to scope another green flame. “Grasp the Flame” and head back to the Imbaru Engine.

Image: Bungie via Polygon

With the 2 flames in hand (they’re invisible in your inventory, but they’re definitely there if you followed the steps above), head into the Test of Cunning to get the third green flame.

Instead of leaving out the door, look for a Deepsight in the area. Activate it and then follow the mysterious platforms all the way up the wall to a brazier other the large door. You’ll see the final green flame here. catch it and head back up to the brazier room.

With all 3 flames in hand, activate the braziers and then light them. This will uncover a fresh door, which will lead you into the Test of fact and Lies.


How to solve the Test of fact and Lies, the final Imbaru Engine puzzle

Image: Bungie via Polygon

This section includes a diagram with spoilers for the solution. If you just want any hints to point you in the right direction without giving distant the solution, skip the section titled “Test of fact and Lies solution” and read “How to solve the Imbaru Engine final puzzle” instead.

Test of fact and Lies solution

Image: Polygon

The Test of fact and Lies area is beautiful tiny compared to the others. It’s got four Thrall statues, two mysterious buffs carved into towers on either side of the room, 16 unique Hive symbols, and a scary depository with a large triangle on it.

To solve this puzzle, you just request to activate the correct runes around the area and then activate the center console with the triangle on the front. If you follow our beautiful diagram above (it’s not a real Destiny puzzle if you don’t break out paint), activate the seven runes that are filled in with red, and then “Submit Your Final Tribute” at the gold star.

If you’re incapable to view our chart, here’s a written version of the sequence. To read it, position yourself from the entrance, walk to the mediate of the room, and then face the walls in question (you’ll start facing what we call the back wall). Then read the runes left to right.

  • Back wall: Pass, Activate, Pass, Pass
  • Right wall: Activate, Activate, Pass, Activate
  • Entrance wall: Pass, Activate, Pass, Pass
  • Left wall: Activate, Activate, Pass, Pass

Once you solve the puzzle, head into the back area and claim your reward.

How to solve the Imbaru Engina final puzzle

In the video above, YouTuber Skarrow9 gives an excellent explanation of the puzzle, how it works, and how he solved it (complete with the physical notebook he utilized to take notes in).

When you first walk into the Test of fact and Lies, you’ll request to choice up the Truth buff on the right, and the Lies buff on the left — both are sitting on small statues. erstwhile you have them both, you’ll announcement that the fact buff just says Truth, but the Lies buff has a small (x2) next to it. This is simply a hint at what you’ll request to do to solve the puzzle.

The another hint you request to know before you get started is on the depository for the solution, which is emblazoned with a big triangle. This is telling you what you’re solving for. You request to find all the symbols that are lies (triangles) in the room, activate them, and then submit your answer via the depository.

You’ll want a notebook for this, so go ahead and catch 1 if you want to effort for yourself.

Image: Bungie via Polygon

With both buffs, you’ll be able to activate the Thrall statues around the room. Each statue will activate ellipse or triangle markers on 3 of the 16 runes around the room. Now what do we know about these statues based on our buffs? They’re telling two lies and 1 truth. That means 1 of the denotations it’s showing you (circle or triangle) is that rune’s true symbol, and the another 2 are lies.

Basically you’ll request to go around the room, activating statues, and make notes on what each statue is claiming each rune is — a triangle or a circle. erstwhile you’ve done that in the Test of Truths and Lies room, you’ll request to take your notes and go down to the another test rooms as well, which each have 16 runes and Thrall statues of their own.

Image: Bungie via Polygon

Activate all 16 Thrall statues scattered throughout the Imbaru Engine and take notes on the 3 symbols it gives you. Then you’ll request to go through and deduce, based on all the information you have, which of the symbols was the Thrall statue telling you the fact about. Cross mention your information and start eliminating possibilities. If multiple statues propose 1 rune is simply a ellipse and then 1 suggests it’s a triangle, that means either 3 of those statues are telling the truth, or 3 of them are lying.

Once you discover each statue’s fact and each statue’s lies, you’ll be able to find which runes are circles and which are triangles. Activate all the runes you know to be triangles and then activate the central console and “Submit Your Final Tribute.” If you’re successful, the Thrall at the back of the area will disappear, and lead you down a secret corridor.

Here you’ll find an uncorrupted Ahamkara egg — which is simply a large deal, since they’re expected to be extinct. Interact with the egg to end the mission and gain yourself the Twisted Space emblem and the Forbidden want shader. erstwhile the mission timer ticks all the way down, you’ll be treated to a surprise cutscene revealing that Savathun has hid the 15th Wish — first teased back in 2018 (!) in the Last want raid — hidden somewhere in the symbols of her wings.

Congratulations on solving this real toughie of a puzzle!



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