Archetypes are the class strategy in in Metaphor: ReFantazio, with each 1 determining the skills an abilities available to you. Over the course of the game, you can invest in them more profoundly to grow their power and grow their skillsets as you upgrade them.
Each Archetype revolves around a general playstyle or conventional RPG “job,” and as you progress, you will slow unlock all 40+ of them throughout your journey across the United Kingdom of Euchronia. any are unique, while others are advanced forms of a broader occupation category, specified as the Mage, which then leads into the Wizard, Elemental Master, and Warlock Archetypes.
Initially, you will only have access to a fewer Archetypes in Metaphor: ReFantazio, but your collection will rapidly grow. In this in-progress Metaphor: ReFantazio guide, we’ll show you how to unlock all Archetypes we’ve unlocked so far.
How to unlock fresh Archetypes in Metaphor: ReFantazio
You unlock Archetypes in Metaphor: ReFantazio by increasing your bonds with another organization members and your another social links throughout Euchronia. Enhanced Archetypes that grow one’s skillset can be unlocked by increasing these bonds further and leveling up the base archetypes in a category (usually to the max level of 20). You will besides request a hefty amount of MAG too.
Simply battling enemies will level up your Archetype as you play, and you can collect MAG from battles and locations throughout the towns you visit, like shops and alleys. MAG can besides be obtained from converting money at the applicable vendor that offers the service throughout the game’s many locations.
These higher-end upgrades will take quite a few grinding and time to be able to obtain, and you will request multiple playthroughs to decently level up each Archetype. Read on to see how to unlock all of the Archetypes we’ve unlocked so far, or usage this table of contents to navigate straight to the Archetype you’re curious in.
Archetypes list in Metaphor: ReFantazio
The Seeker Archetype is automatically unlocked during the beginning stages of the communicative in Metaphor: ReFantazio, at the Northern Border Fort. During your exploration of the fort, the power of the Seeker will awaken in you, and you will be able to usage it.
Shortly after, you will befriend More in Akademeia and be able to customize your Archetypes and see the skills and unlocks available with the Seeker. This is your main starting Archetype during the beginning moments of the game.
The Magic Seeker Archetype is the advanced form of the basic Seeker. To unlock it, you request to level up More’s bond to Rank 3 and level up the basic Seeker class to Rank 20. You will besides request to spend 8,000 MAG to unlock this from Akademeia.
Most of these requirements should come naturally, but if you are looking to level up More’s bond, you will request to complete the Tasks he sets for you in Akademeia periodically.
The Soul Hacker is unlocked by leveling up More’s bond to Rank 7 and reaching Rank 20 with the Magic Seeker.
As with the Magic Seeker, you can level up More’s bond by completing the tasks he gives you throughout the game in Akademeia. This is the final phase form of the Seeker and you will besides request a hefty 19,800 MAG to be able to unlock it.
The Mage Archetype is the basic archetype unlocked after reaching Rank 1 with Gallica’s bond. This happens automatically as a part of the communicative in the Nord Mines after you defeat Klinger.
Therefore, you can’t miss the Mage Archetype. This minute in the communicative takes place early on, shortly after you get the Seeker.
The Wizard Archetype is the advanced form of the Mage. It is unlocked after reaching Rank 3 with Gallica’s bond and reaching Rank 20 with the Mage. You will besides request 7,200 MAG to unlock it for the first time.
Gallica’s bond is upgraded throughout the main communicative automatically. So, by simply progressing through the game, you will scope Rank 3 — specifically after the events in Martira.
The Elemental Master is the final form of the basic Mage. It is unlocked upon reaching Rank 20 with the Wizard and increasing Gallica’s bond to Rank 8.
This is done automatically erstwhile you scope day 9/24 in the game. You will besides request 19,800 MAG to unlock this Archetype for the first time on each character. It is unlocked alongside the Warlock.
The Warlock is an even more enhanced form of the Mage (one of the only Archetype lines with 4 different Archetypes). Obtaining it requires you to go the extra mile and rank up both the Wizard class to Rank 20 and the Assassin class to Rank 10. You besides request to scope Rank 8 with Gallica’s bond.
As with the Elemental Master, this happens erstwhile you scope day 9/24 in the game. It will besides cost 19,800 MAG to learn this Archetype for the first time. It is unlocked alongside the Elemental Master.
The Warlock class is simply a base Archetype unlocked upon reaching Rank 1 with Strohl’s bond. This automatically happens as a part of the communicative in the Nord Mine after defeating Klinger. Therefore, it is unmissable.
Beyond reaching this point in the story, you don’t request any additional MAG to unlock it, so you can control to it right away, although it will cost you a small bit of MAG to equip it with each character, like with all another Archetype.
The Swordmaster is the advanced form of the Warrior. It is unlocked erstwhile you level up Strohl’s bond rank to Rank 3. This happens erstwhile you talk to him at any point in Martira.
Additionally, you will request 8,000 MAG to equip this Archetype and to level up the Warrior to Rank 20, which can take a while this early on in the game.
The final form of the Warrior is the Samurai. With even more powerful attacks, the requirements to unlock this Archetype are steep, tasking you with levelling up Strohl’s bond rank all the way to Rank 7. This can be done by completing his own quest, which he gives you after you scope Rank 5 with his bond.
On top of that, you will besides request to get the Swordmaster to Rank 20 and spend 16,500 MAG to equip it.
The Knight is simply a tough, powerful Archetype that can truly elevate your early-game battles with its unique skills. It is automatically given to you as a part of the game’s communicative in Grand Trad.
Specifically, it is unlocked erstwhile you scope Rank 1 with Hulkenberg’s bond. This happens in the inn after the conflict with Grius.
The Magic Knight is the advanced form of the Knight Archetype. It is unlocked erstwhile you scope Hulkenberg bond Rank 3. This can be achieved erstwhile you talk to her on the Gauntlet Runner after obtaining it.
You will besides request to scope Rank 20 with the Knight class and spend 9,000 MAG to equip it. This may take you a while to gain at this point in the game, depending on how much you have utilized the Knight Archetype.
The Paladin is the stronger form of the Knight. To unlock this Archetype, you request to level up Hulkenberg’s bond Rank to 7 and have reached rank 20 with the Magic Knight Archetype. To scope Rank 7 with Hulkenberg you will request to talk to her during your free time on Virga Island.
Additionally, you will request to spend 18,750 MAG to unlock it with each character. It is unlocked alongside the Dark Knight.
The Dark Knight is another final form of the Knight, costing 18,750 MAG to unlock and requiring you to scope Rank 7 with Hulkenberg. As with the Paladin, this can be during your free time on Virga Island.
Alongside levelling the Knight class up to Rank 20, you will besides request to level up the Sniper to Rank 10.
The Healer Archetype is unlocked by levelling up Maria’s bond. Rank 1 is automatically given to you in Grand Trad erstwhile you meet her with Grius. As such, there are no peculiar requirements to unlock it.
This class focuses on support spells and buffing and restoring your organization back to wellness and is vital to success against bosses.
The Cleric Archetype is the enhanced form of the Healer. To unlock it, you will request to spend 9,000 MAG and scope Rank 20 with the base Healer Archetype.
Additionally, erstwhile you level up Maria’s bond to Rank 3, you will be able to survey it. You can do this from 07/04 in the game’s calendar after completing her Promising Returns quest.
The Saviour Archetype is 1 of the only ones that requires you to scope Rank 8 with a social link you gain early on. This can be done with Maria in the period of 09 erstwhile you have free time. You will request to have ranked her bond up to level 7 already.
The class is the final form of the Healer, requiring a large sum of 18,750 MAG to unlock and you to have invested in the Cleric already, reaching Rank 20.
The Brawler Archetype is unmissable, unlocked during the first dungeon during the events in Grand Trad. It is the basic form of the Archetype, not requiring any additional MAG or bond progression beyond befriending Catherina.
The Pugilist is simply a different story. To unlock this Archetype you will request to level up Catherina’s bond to Rank 3. This can be done as a part of the main communicative late in period 07 during a fight on your Gauntlet Runner’s journey.
Unlocking the Pugilist besides requires you to have the Brawler at Rank 20 and to spend 9,200 MAG.
The Martial Artist Archetype is the final form of the Brawler, unlocked upon reaching Rank 8 with Catherina’s bond. This occurs during free knights in period 09 provided you have taken all another chance to level up Catherina’s bond.
As with all another Archetypes, you will request to spend quite a few MAG – 24,750 to be exact. Additionally, you will gotta rank the Pugilist up all the way to Rank 20.
The Merchant class is simply a unique class, utilising skills that spend your money to deal damage. While a pricy choice, it can be incredibly effective in ways another classes are incapable to be. Unlocking it can be done early in the game in Grand Trad upon befriending Brigitta. This requires you to talk to her outside her store in the city, scope Wisdom 2, and complete the A Bullish Embargo side quest.
This is rather tough at this point in the game, although possible at around level 9-11. erstwhile you return to Grand Trad from your journey on this quest, you will befriend her and get access to the Archetype.
The Tycoon is the final, much more advanced form of the Merchant. To get it, you request to scope Rank 20 with the Merchant and Rank 10 with the Commander. Additionally, it will cost you 24,000 MAG to equip it on each character for the first time.
Finally, you will besides request to have worked with Brigitta throughout the game and upgraded her bond Rank to level 8. This can be done at the very end of the 09 period provided you have upgraded her rank to level 7 already.
The Gunner Archetype is an Archetype More will tell you about long before you can gain it. It is unlocked erstwhile you scope Martira and have free time to talk with Neuras.
This is the basic form of the class, not requiring any additional MAG investments beyond the unlock cost.
The Sniper Archetype is the advanced form of the basic Gunner. It can be unlocked erstwhile you scope Rank 3 with Neuras’ bond. This happens after you turn in the second relic on the Gauntlet Runner during the evening.
You will besides request to have levelled up the Gunner to Rank 20 and the Seeker to Rank 10. Unlocking it costs 10,000 MAG.
The Dragoon is the final form of the Gunner, requiring a wallet-denting 27,000 MAG to unlock and the Sniper and Magic Knight to be Rank 20 and 10, respectively. Additionally, you will request to upgrade Neuras’ bond to Rank 8.
This can be done upon turning in all relics and then completing the Petty Thief quest which can be picked up at the Recruitment Center in Grand Trad.
The Thief is simply a alternatively unique Archetype in Metaphor: ReFantazio, unlike quite a few the early-game Archetypes. To unlock it, you will request to befriend Heismay and scope bond Rank 1. This happens about a period after the game starts (in-game calendar) on 07/04.
As this is simply a basic Archetype, no additional requirements are needed beyond spending MAG to equip it for your different organization members.
The Assassin is the advanced Archetype form of the Thief, with enhanced skills and more powerful attacks. This Archetype is unlocked the day after the events in Kiregante Castle in Mantira upon speaking with Heismay.
Additionally, you will request to level up the Thief to Rank 20 and spend 10,000 MAG to unlock this Archetype.
The Ninja is the final form of the Thief Archetype in the game. It is complete with the most powerful skills for the class but requires quite a few investment. To unlock it you will request to spend an eye-watering 22,500 MAG and scope Rank 20 with the Assassin. You will besides request to scope Rank 20 with the basic Sniper class (detailed below).
Finally, you will request to scope Rank 7 with Heismay’s Bond. This occurs on the Gauntlet Runner late in the 07 period during the next free day in any city at night by talking to him.
The Commander is tied to befriending Bardon in Martira. After the events in Kiregante Castle, talk to him to get the Archetype. There aren’t any additional requirements beyond this as the Commander is simply a basic Archetype.
The General Archetype is unlocked upon reaching Rank 3 with Bardon’s bond. This involves talking to him a couple of days after you talk to him late in the 07 period to upgrade his bond to Rank 2.
It is the enhanced form of the Commander, requiring you to get that Archetype to Rank 20. You will besides request to hand over 11,700 MAG to acquisition it for each character.
The final form of the Commander is the Warlord. Thirsty for battle, you will request to have fought quite a few enemies to upgrade the General Archetype to Rank 20 and get the 32,000 MAG needed to acquisition it.
Additionally, you gotta rank Bardon’s bond up to Rank 8. This can be done on a free day late in the 09 period after already reaching bond rank 7.
The Faker Archetype is another 1 that can be unlocked in Matira. It requires an Imagination level of 2 in order to complete the applicable quest: A Dagger, A Ring, and a Rake from Alonzo in Thoroughfare Square.
No additional requirements are needed beyond this, which will have you befriend Alonzo.
The Trickster class is unlocked upon reaching Rank 8 with Alonzo’s bond, leveling it up all the way. This can be done during your free time in period 09 provided you have utilized all chance to level up his bond already.
You will besides request to scope Rank 20 with the Faker and spend 28,800 MAG to unlock it for each character.
The Masked Dancer is simply a unique Archetype gained from befriending Junah and reaching Rank 1 with that bond. This occurs during the free time late in the 08 month. Upon getting the Potion of Blight, talk to her and complete her quest to befriend her.
With this being a basic Archetype, there are no additional unlock requirements beyond this.
The Persona Master Archetype is unlocked by progressing Junah’s bond further, specifically up to Rank 6. This can be done by consistently talking with her at night on your free days in a city and then on the Gauntlet Runner erstwhile you scope Rank 5.
On top of that, you will request to have reached Rank 20 with the Masked Dancer and Rank 10 with the Faker Archetypes. Unlocking it for each character will cost a pricey 38,000 MAG too.
The Summoner is unlocked erstwhile you scope bond Rank 1 and befriend Eupha. There are no additional unlock requirements for this Archetype as it is simply a basic one.
This can happen on Virga Island on a free day after the events at the Dragon God Temple, rather far into the game.
The Devil Summoner is an enhanced form of the basic Summoner, although it requires more investment than your typical advanced Archetype. This is due to the fact that you will request to scope rank 20 with the Summoner and rank 10 with the Magic Seeker. Unlocking it will besides cost you 28,500 MAG.
Finally, you will besides request to guarantee you have reached Rank 6 with Eupha’s bond. This can be fond by simply speaking to her again and again after initially befriending her — waiting a day between each rank up.
The Berserker Archetype is unlocked erstwhile you befriend Basilio and talk to him on the Gauntlet Runner. This will level up his bond to Rank 1 and let you to acquisition the class and equip it for any of your organization members.
The Destroyer Archetype is unlocked upon levelling up and increasing your bond with Bassilio – specifically to Rank 6. This can be done by speaking to him erstwhile you scope Rank 4 upon talking to him on your free days and on the Gauntlet Runner. You will request maximum Imagination to unlock the Archetype though.
Purchasing it will besides require you to scope Rank 20 with the Berserker and spend a hefty amount of MAG.